Tagged: Writing RSS

  • Chrysoula 12:47 pm on October 26, 2006 Permalink
    Tags: , , Writing   

    So, I’ve hit a snag on the outlining that will require a slowdown– some worldbulding, some re-consideration. My self-imposed schedule, as you might recall, is very tight. Even tighter, since I was aiming for finishing the outline on the 30th so I could have a day to breathe before launching into the text.

    I get all panicky when I think of my schedule as a hard deadline, as ‘must have X by end of November’.

    But when I think of it like I was taught to think of deadlines at work, as ‘I think I can have X by the end of November, but of course events may revise that’, I feel calm, relaxed, as if it’s achievable.

    I have to remember my theories about not rushing. But I also have to balance those against various unavoidable time limits. Juggle juggle.

     
    • Nathan Fall 4:24 pm on October 26, 2006 Permalink

      jugling is always fun…
      I’m doing well with a stick Shift and it’s only been ehh… 5 days :D

  • Chrysoula 8:33 am on October 17, 2006 Permalink
    Tags: , Writing   

    I’m basically done with my ghost draft! Go go meeting milestones! I even got a taste of the bang-smash ending thrill.
    I think I’m better at coming up with justifications and explanations than I am at being spontaneously original.  Or at least, it’s much more satisfying and rewarding.

    Having a two-story house creates climate control problems!

     
    • Jenna 3:21 pm on October 21, 2006 Permalink

      Hello! I’m at the library. Gmail is blocked.

  • Chrysoula 9:21 am on September 30, 2006 Permalink
    Tags: , Writing   

    I hope I don’t always have an excuse. We’re almost out of the old house, almost done with that albatross. Then it’s just the unpacking. But that’s no excuse. I can’t always have an excuse. I mean that in an abstract intellectual way; that I can’t turn things I hate into excuses.
    That’s about not writing.

    But I haven’t been posting here so much kind of ’cause of Dante. My sleep schedule is messed up ’cause of him and all my posts used to either be right after I got up or at work.

    On Dante himself: I’m happy with him, except for the cat situation. Yeah, he destroys stuff, yeah, he fucks up my sleep schedule. Yeah, I might complain. Yeah, there’s stuff I’d change and yeah, we’re working on some of those. And yeah, I’m making it harder on myself than I have to in a few ways. If I kept him locked up in a very small space anytime I wasn’t ready to fully focus on him, things would be easier. And he might not even mind. Instead, I sometimes put him in the office when I leave home, or put him outside on a tieout line for a while during the day (and keep the door open and a close eye on both dogs) or on the other end of a leash I wear around my ankle. And I think, when it’s a baby, some of these things won’t be legal.

    Of course, it takes two humans to get a baby and just one human to get a puppy.

    Anyhow, might be time for my morning nap now.

     
    • Nathan 7:02 pm on October 1, 2006 Permalink

      Haha… I’d keep a kid on a leash, take him for walks, tie him up out side, and the kid would turn out healthy :D , yet I’m a kid so I think different from you “adult” figures…

    • Chrysoula 9:44 pm on October 1, 2006 Permalink

      Yes, Nathan, the problem isn’t how the kid would turn out but the fact that you’d get arrested and the kid would be taken away from you. You’ll notice I said ‘won’t be legal’.

    • Nathan 3:29 pm on October 2, 2006 Permalink

      notice I was joking :P

    • cathy 6:08 pm on October 2, 2006 Permalink

      My mother used to tie my little sister, Kelly, to a leash tied around a large pine tree in our back yard. But that’s before there were laws against such things.

    • Annabelle 9:28 am on October 3, 2006 Permalink

      Hmm … Puppies need good, strong discipline. Keep doing the best you can to be consistent in what you teach Dante.
      Is he old enough for obidence training yet?

  • Chrysoula 1:15 pm on August 28, 2006 Permalink
    Tags: Writing   

    A friend doesn’t enjoy reading fantasy novels but will happily snatch up fantasy movies and fantasy comics. Why?
    I think it has to do with establishing setting rules. With a non-familiar setting, pictures are worth a whole lot for establishing the basics. The sky is blue. The roads are paved. People carry guns. So many things can be established without ever drawing attention to them. But in most prose fiction, the convention is that setting details should be established through narration, and incorporated into the story itself. Show, don’t tell. This requires a lot more words than conventional modern fiction.

    I admit it, I’ve bought into the vague idea that fiction set in pre-existing settings (Star Trek, Werewolf, Forgotten Realms, fanfiction) is somehow not as cool as stuff set in an original world. It isn’t as prestigous. I suppose I’ve picked up some of that idea because the quality control on some licensed stuff doesn’t seem that great; like the publishers are relying on the license to sell books rather than the stories and writing. And I suppose that’s probably true.

    But now I’m wondering if there’s a confusion of motivations; if the readers aren’t embracing it just because it’s a license they’re attached to, but because with all of the setting basics pre-established, the stories are a much more enjoyable light read than ‘original fantasy’. This connects to the pleasure I’ve always felt reading stories set in comfortable well-established settings and my own interest in incorporating original mythological resonance in fiction.

    Okay, so, let’s take this as true: speculative fiction’s barrier to entry is the amount of setting internalization required of the reader (which usually neccesitates lots of dense prose that is difficult to make interesting without incorporating ‘tours’).

    Now, the challenge is to think of ways to present that setting information without incorporating it into the narrative. Comics and movies do it with images. Games do it with a dry presentation of the setting material that is then incorporated into RPG experiences. The trick there is getting people to read the setting material, which, in my experience, a lot of people don’t really want to do. It’s dry, it’s boring, they read the parts that relate to them (maybe) and make the GM help them figure the rest out later.

    I have some ideas, though.

     
    • Nathan 10:23 pm on August 28, 2006 Permalink

      Games are beautiful too.. Check out Gears of War or Halo 3 :P

    • Nathan 10:26 pm on August 28, 2006 Permalink

      Also as a random rant about games I think they should be classifed as descriptive settings. I mean back to the humble origins of Duke Nukem: Time to Kill from the opening cutscene and title you knew exactly how much, pardon my language, ass Duke will be kicking. My experience as a young reader is that the books opening chapters have to get the reader (me in this case) throughly hooked on the details of the surrounding and must be as descriptive as possible without beign “dry”. My opinion anyhow good luck with making the setting interesting and with writing it in a new way.

    • Nathan 10:28 pm on August 28, 2006 Permalink

      But by your age I am sure you are aware of the many different ways author reveals setting, but have fun pondering somethign new or atlest less used but none the less throughly enjoyable ways of writing (bear wiht the wierd sentance structure I’m about 3 minutes from bed…)

  • Chrysoula 12:50 pm on August 28, 2006 Permalink
    Tags: Writing   

    I’m in a strange place writing-wise. I could blame dog-house-move but I think I’d be working on TFN2 even so if I was enthusiastic about it.

    Instead I feel stuck wondering if it’s worth going on. The depression I anticipated coming with quitting seems to be focused around feeling like I’m an insignificant ant with nothing to make me stand out from the crowd of nobodies and wannabes. My blog posts aren’t entertaining enough, my stories aren’t gripping enough, I don’t have the artistic or technical skills to make other kinds of projects stand out.

    The beta reader situation is as follows: 2 readers have completed it, with minimal comments and general praise. 2 readers are very slowly slogging through it (that is, less than halfway through after a month or two). 2 readers have it but have not yet started it (as far as I know). Of the readers, one finished is my husband and one is somebody who may or may not prefer that genre, but I think enjoys close cousins of the genre. Of the sloggers, one definitely doesn’t read the genre, and one does. Of the yet-to-readers, I think both are familiar with the genre.

    I think about this stuff because it matters to how I weight reactions. While my husband is an invaluable resource in improvements, he has reasons other than ‘this is a good story’ to encourage me to go on with the project. (Admittedly, probably so does everybody else involved, but less immediate day-to-day reasons.)

    Originally, I was going to do the three books of the trilogy because it was going to be good practice. And I still think three practice novels is a good idea.  I’m just no longer convinced a trilogy is right. I mean, if the idea just isn’t working, maybe I should put it aside and start fresh? So I have a chance to apply my studies to multiple kinds of stories?

    This might just be mid-story writer sloggy-slog-slogness. No longer fresh and shiny, still lots of work. I dunno. Maybe I shouldn’t have sent book 1 out for comments and feedback. Previously trying to get midstory feedback has been a mistake… I guess I thought it would be different because it was a whole book, darn it. And I’d done some pretty crazy things in it and I /really/ wanted to know if they worked.

    Mope mope. Stay tuned for something more interesting though. Well, as interesting as I can make these things.

     
    • Mimerki 2:04 pm on August 28, 2006 Permalink

      Just a Thought:
      I’m about to hand out the first three chapters of something to my beta readers (the whole book is written, though it’s theoretically first in a trilogy, but I only have *ahem* most of those chapters edited) and I was sort of planning on including a pack of “how to critique” materials with it. Because “this is good” or “I like F” isn’t terribly helpful to me, where “I like F but when she does X on page # I feel Y” would be.

    • Neil 3:16 pm on August 28, 2006 Permalink

      You should make it possible for me to be another reader.

    • Michelle 4:16 pm on August 28, 2006 Permalink

      What I read in the first draft worked well for me. I continue to think that you are selling this book short, possibly because you don’t consider it ‘art’.

      I have really only barely started the edited version, so I’m not sure where I am in your summary.

      It may be helpful to try to look for either more people to add to your pool or more people who are of a writerly bent and would be better able to give constructive criticism (I personally believe this is a skill I’d be lacking in).

    • Naomi 8:50 pm on September 22, 2006 Permalink

      I wandered over tonight from LJ while procrastinating on writing. Can I see the novel? I am always curious about books written by old friends. (And, my instinct is that you should write whatever you’d most like to write just now — Book II if that’s what’s on your mind, or something else if you’d rather. The thing about writing a trilogy — some people do sell their first novels. But a lot of writers who don’t sell their first, DO sell their second. But that won’t happen if the second book you write is the second of a trilogy.)

    • Chrysoula 11:17 pm on September 22, 2006 Permalink

      Hi Naomi!

      Yeah. The original idea behind the trilogy was that it wasn’t to sell. It’s supposed to be practice on writing skills (without much concern for original ideas) for the other stories I want to sell.

      I’ve just been looking at my reading copy and I think while I’d happy to let you look at it, I’d rather clean up some of the writing first. Can I give you a raincheck?

  • Chrysoula 3:10 pm on August 15, 2006 Permalink
    Tags: Writing   

    Everybody who investigates writing a novel learns about plot and characters, about dialogue and description. I think that’s reasonable, but not as comprehensively useful as it once was, before the internet days. I have some ideas of my own about what goes into good writing. Consider these components like the face/vase optical illusion; they exist simultaneously and in the same space as the traditional components. Also note: I am not a published author. Those who man the gatehouses of commercial publishing may not agree with me. But heck, I’d love to hear from people about this.

    Wordcraft

    That is, using written language to successfully accomplish goals. This includes not just the basics of grammar and spelling everybody graduates from high school with, but a sense of cadence and an extended understanding of vocabulary. To understand vocabulary, you need more than a big list of words (because a lot of great authors do wonderful things with a relatively small list of words). You also need to understand relationships between the words chosen, and making deliberate decisions in using those relationships. This category further includes layout and word arrangement, which should again be considered in light of the vision one is trying to communicate.

    Here is a simile to explain why wordcraft is important. The book or webpage or whatever that somebody is reading is like a window to another world. As most windows contain glass, the medium contains words. If a writer ignores the words, the glass ends up smudged and dirty, blurring and distorting the story beyond. Refining wordcraft is like polishing the window to make it as transparent as possible.

    As far as I know this skill is developed by the usual tactics of much reading and writing– but also, much reading of what you write.

    Alone, all it produces are eloquent but not very interesting blog posts.

    Storycraft

    Fundamentally, this is skill is about learning what to show, and when and how to show it. A story should not be presented the way our lives are experienced, with every moment of a character’s life (through the story) described. Even reality TV skips the boring stuff. A basic rule of thumb is to exclude every detail that does not advance the reader’s understanding of the story you’re trying to tell.

    But that’s the most basic level of storycraft. Just as the point of wordcraft is to keep the window transparent, the point of storycraft is to keep the reader curious and interested. This is a technical skill and one that can (I believe) be studied in order to gain basic competency. As a technical skill, it’s been developed and refined and passed down, and techniques can be learned from others. It is NOT about what is being observed through the window, but about organizing and presenting the observed matter so that the viewer remains as entertained and interested as possible. Storycraft shares basic concepts not just with pedagogy and marketing, but also with visual artistry and aesthetic design.

    There are a great many variations built upon the foundations of basic storycraft, but you have to have the foundations first.

    Refined storycraft alone produces comedy, best presented verbally. Have you ever heard, “It’s all in the timing?”

    Ideas

    This is the bit a lot of people think about when they think about creative writing. It’s what’s beyond the window, it’s the vision. There are many many sources out there that suggest ways to learn about ideas. Most of them are grounded in observation and speculation. Look at the world around you, ask questions about it, and come up with answers. Your observations will rarely be original. Your questions and answers might be, but it isn’t required. The more you observe your world and the more questions you ask, the more ideas you will have.

    It’s important to know that if you come up with a different answer to a question that has already been answered convincingly, you’ll have to do a lot more work to support your idea– which usually involves coming up with more ideas. At some point you’ll rest your construction on ideas your readers are already familiar with. These familiar, shared ideas are much of what comprises ‘genre conventions’ and influences genre expectations.

    Ideas alone produce either daydreams, or are cloaked in a mass of forgettable and confusing prose.

    Persistence

    Oh yes. You have to keep going. You have to keep writing. All of the above without persistence results in a lot of pretty, gripping, clever story fragments, or, in the best case, occasional brilliant short stories.

    On the other hand, persistence alone doesn’t make a good story. It can and does produce vast manuscripts. Unfortunately.

    Flexibility

    What flexibility means in this context is that you have to be willing to read and change what you write. None of the first three are finished and done in one go. No, not even ideas. They are all improved by reading your work, thinking about it and experimenting.

    I don’t think you end up writing if all you have is flexibility. Maybe you get involved in some other aspect of novel-production?

     
  • Chrysoula 5:44 pm on August 14, 2006 Permalink
    Tags: , Writing   

    I’ve been playing WoW a lot. I haven’t been working on my novel much. I’m going to have to rebuild my schedule but I hope to still have a finished readable edited first draft by the end of the year, if not sooner.

    The reason I’m playing WoW so much is that it’s my current anti-brooding device. I’ve been doing a lot of brooding lately when I’m not involved by an anti-brooding device. A lot of things are going on and most of them are good, but it doesn’t change my circumstances at present.

    In some ways, a long descent that I predicted many years ago is reaching its conclusion. As with a diving airplane in a movie, we wonder, Will the plane pull up in time? Will it crash and burn?

    We’re getting awfully close to the ground. And it shows. Many things are going well, so since I can’t obssess about my personal life (much), I get irritated by… almost everything. I spend a lot of time hating the state of the world. I develop and nurture new pet peeves. For example, one of my pet peeves is poor reading comprehension. Another pet peeve is the national tendency to prioritize risk-mitigation over… almost everything else. Sometimes, taking a risk is the right thing to do.

    Anyhow, I don’t like hating the world, I don’t enjoy being irritated, these are not my preferred states of mind. So I seek constant immersive distraction. It has short-term negative consequences, but, I believe, future positive consequences. Because brooding is bad for me. I pick at scabs and create wounds where once none were. And I have to hold myself together for a while longer yet.

     
    • Neil 3:01 pm on August 15, 2006 Permalink

      One of my pet peeves is being sworn at, particularly by my friends.

  • Chrysoula 6:10 pm on July 11, 2006 Permalink
    Tags: , Writing   

    I’ve put together a schedule for myself. Not quite the cold hard numbers of Holly Lisle, but goals, anyhow. My instinct says that I’m way too loose on the development and way too tight on the production, but instinct wasn’t quite in tune with reality last time.

    So I’m trying something new this time; it’s my goal to have every question except ‘how do I phrase this to sound good’ answered before I start writing the draft. I spent far too puzzling out details and inventing sources of tension, and while I think it turned out okay, it was slow as hell. It was also really intimidating trying to manage my wordcount when I had no idea what to write (and really satisfying when I did). I spent a long time in development last round but it was lazy work and I goofed off a lot. It’s my hope to actually put every day to use, this time. And hopefully this will also cut down on the consistency revision work, because I’ll improooooove ideas before I write them down.

    As for the production phase, I’ve got a lot of words crammed into a small number of days: almost 2k, every day. Even with a detailed outline I’m dubious about getting that amount of typing in on every single day. I’ve scheduled myself no vacations, no weekends, which I think is okay for development but unrealistic for the physical demands of producing prose.But all that’s assuming I’m on the same schedule I am now. If that happens to be true, I’d add another month each for Production and Revision. But I dearly hope that by then, the Plan my housemates and I have put together will be in full swing. If it is, I should be able to get enough prose production done to squeeze some days off in there.

    Development Deadline: September 1 (52 days)
    Goal: 28,500 words

    Today (7/11): This schedule
    7/12: Revise Brief Synopsis (~500)
    7/13-7/19: Worldbuild Major Locations (~5000)
    7/20-7/26: Detail major character plot arcs (~5000)
    7/27-9/1: Write detailed outline (~18000)

    Production Deadline: Nov 1 (61 days)
    9/1-11/1: Expand outline into 110k rough draft.

    Consistency Revision Deadline: Dec 1 (30 days)
    11/1-11/8: Read, handwrite notes.
    11/9-11/30: Type In.

     
    • Annabelle 10:50 am on July 13, 2006 Permalink

      Have at it and type away!

    • Annabelle 10:51 am on July 13, 2006 Permalink

      P.s. Once you said you would update us on how your life was on antidepressants? Still true. I’m curious as to how you are doing while taking them.

  • Chrysoula 11:57 am on July 5, 2006 Permalink
    Tags: , Writing   

    It took a few days before I remembered that I wasn’t writing the current novel to write a good novel, I was writing it to learn about process. This allowed me to restore a modicum of rationality to my life. That is, it allowed me to stop obsessing constantly over whether it was good, and whether or not the way my beta readers were getting distracted while reading it was a bad thing and if so if I should just give up immediately.

    I don’t know what I’ll do to become sane again when I can’t use the excuse ‘I wasn’t trying to produce a great salable novel anyhow.’.

    In any case, I’m taking a bit of a break to decompress. I found the new Inform 7 language for writing more Interactive Fiction and it’s quite fun to read and play with. And I’m already thinking about the new Neverwinter Nights toolset. And in a few days I’ll get back on the horse and start seriously outlining Book 2. Which I really need a name for. I think I’ll even give myself a wordcount daily quota for the outline stage. In this version, my goal is to outline enough that the flow of my writing is never broken by trying to figure out what happens next. I spend enough time choosing the right words even when I know exactly what I want to happen. Oh, and to add more exposition. Apparently I’m weak on exposition. Too much show, not enough tell. Can you imagine? Oh, and to remember that tension doesn’t always mean conflict.

     
  • Chrysoula 12:26 am on June 22, 2006 Permalink
    Tags: , Writing   

    So, more weird quirks of my hand-edits:

    Sometimes I write new lines above an existing paragraph. I don’t scribble out the old paragraph. Do I want to replace the paragraph? I think so. And if not, I draw a line pointing at where I want to insert it.

    I do a lot of big scribbling out. I scribble out words, I mark out lines and paragraphs. I draw lines pointing to the back side of sheets.

    Oh, so the massive mysterious procrastination was screwing around with titles. I have two sets. I’m not really happy with either of them, although I did decide that, in keeping with the codename ‘TFN’, the set of books will be called ‘The Trilogy of X’. No dancing around it with ‘Chronicles’ or ‘Song’ or ‘Saga’! Well, at least in my personal notes. I am aware that agents and publishers change titles with calculated abandon.

    The first set:

    1. Citadel of the Sky
    2. Thrones of the Firstborn (not perfect, as is also title am using to refer to series at the moment)
    3. Sword of the Eldest (also not perfect but has some subtle appropriateness)

    The second set:

    1. Phantasmagory
    2. Aegis (kind of… bland and short)
    3. Tenebrescence (I think the problem with this one is apparent, even if it fits)

    I have a WIP called Xiphotologos. I invented that word, sort of. Unlike any of the above. Honest.

    The current trilogy name I have poked at is ‘Trilogy of Ghosts and Shadows’. Which isn’t grrreat, partially because it’s not quite what I want and partially because there are like a million Knights of Ghosts and Shadows out there. No joke. Try google. But hey, it’s not Creatures of Light And Darkness!

     
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