When I wrote Shadows on the Mirror, I recall nights that Galen and Enra discussed me as I slept. My characters don’t usually get all self-willed and disobedient, but they DO develop opinions about my life.

Kevin’s poking at original Devil May Cry.  Dante, impaled by a sword, pulls himself up it, pushing it through his body and then picks it up and does some sword kata. His sexy red trenchcoat is unmarred.

Jinriki, a character in Citadel, says, “Hell yeah! That’s what I’m talkin’ about! Why can’t I get me some of that action?” or, in his more usual parlance, “That is precisely what I would have asked for. If you’d asked me.”

A second thought: instead of Easy, Normal, Hard, these games should have Empowered, Normal, Challenging.